maestro-3.0.1-rc2/src/Form/MaestroReassign.php
src/Form/MaestroReassign.php
<?php
namespace Drupal\maestro\Form;
use Drupal\user\Entity\User;
use Drupal\Core\Form\FormBase;
use Drupal\Core\Form\FormStateInterface;
use Drupal\maestro\Engine\MaestroEngine;
/**
* The Maestro Reassign form.
*/
class MaestroReassign extends FormBase {
/**
* {@inheritdoc}
*/
public function getFormId() {
return 'maestro_reassignment_form';
}
/**
* This is the reassignment form.
*/
public function buildForm(array $form, FormStateInterface $form_state, $assignmentID = NULL) {
// first, see if this is a legit assignment ID.
$assignRecord = \Drupal::entityTypeManager()->getStorage('maestro_production_assignments')->load($assignmentID);
if ($assignRecord) {
$queueRecord = MaestroEngine::getQueueEntryById($assignRecord->queue_id->getString());
// now, display what's in the assignment record and based on the assign type, let this module or others set the allowable selections to be displayed.
$form = [];
$form['assignment_id'] = [
'#type' => 'hidden',
'#default_value' => $assignmentID,
];
$form['assign_type'] = [
'#type' => 'hidden',
'#default_value' => $assignRecord->assign_type->getString(),
];
$form['assignment_table'] = [
'#type' => 'table',
'#caption' => $this->t('Current Assignment'),
'#header' =>
[$this->t('Task'), $this->t('By'), $this->t('Assigned'), $this->t('How Assigned')],
// This really shouldn't happen, but it's a catch all.
'#empty' => $this->t('Nothing to reassign!'),
];
$form['assignment_table'][0]['task'] = [
'#plain_text' => $queueRecord->task_label->getString(),
];
$form['assignment_table'][0]['by'] = [
'#plain_text' => $assignRecord->assign_type->getString(),
];
$form['assignment_table'][0]['assigned'] = [
'#plain_text' => $assignRecord->assign_id->getString(),
];
$form['assignment_table'][0]['by_variable'] = [
'#plain_text' => $assignRecord->by_variable->getString() == 0 ? $this->t('Fixed') : $this->t('Variable'),
];
// OK, so now, when we reassign this task, we will be changing the assignment to fixed no matter if it is by variable....
// Developers/Administrator note: Please note that a by-variable assignment can get augmented on-the-fly if the variable assignment alters
// at some point during it's lifetime. That means that this task may get assigned, at some point, to a variable value
// along with the fixed assignment if the variable changes via the Maestro API.
// now provide the reassignment mechanism here. We provide user and role. Other modules can provide whatever they want.
// Provide a user lookup.
if ($assignRecord->assign_type->getString() == 'user') {
$form['select_assigned_user'] = [
'#id' => 'select_assigned_user',
'#type' => 'entity_autocomplete',
'#target_type' => 'user',
'#default_value' => '',
'#selection_settings' => ['include_anonymous' => FALSE],
'#title' => $this->t('User to Reassign To'),
'#required' => FALSE,
];
}
// Provide a role lookup.
elseif ($assignRecord->assign_type->getString() == 'role') {
$form['select_assigned_role'] = [
'#id' => 'select_assigned_role',
'#type' => 'entity_autocomplete',
'#target_type' => 'user_role',
'#default_value' => '',
'#title' => $this->t('Role to Reassign To'),
'#required' => FALSE,
];
}
else {
// TODO: let other modules handle their form elements here.
}
$form['actions'] = [
'#type' => 'actions',
];
$form['actions']['submit'] = [
'#type' => 'submit',
'#value' => $this->t('Do Reassignment'),
];
return $form;
}
// This entry doesn't exist. Stop messing around!
else {
\Drupal::messenger()->addError(t('Invalid assignment record!'));
return ['#markup' => $this->t('Invalid Assignment Record. Operation Halted.')];
}
}
/**
* {@inheritdoc}
*/
public function validateForm(array &$form, FormStateInterface $form_state) {
// Based on the assignment type, we must validate the form to ensure either the user or role has been entered, and that it's valid.
// if the assign type is anything but the role or user, we offload to other modules to handle.
$assign_type = $form_state->getValue('assign_type');
if ($assign_type == 'user') {
$user = $form_state->getValue('select_assigned_user');
if (!isset($user)) {
$form_state->setErrorByName('select_assigned_user', $this->t('You must choose a user to reassign to'));
}
}
elseif ($assign_type == 'role') {
$role = $form_state->getValue('select_assigned_role');
if (!isset($role)) {
$form_state->setErrorByName('select_assigned_role', $this->t('You must choose a role to reassign to'));
}
}
else {
// TODO: offload to module to do validation of whatever assign type this is.
}
}
/**
* {@inheritdoc}
*/
public function submitForm(array &$form, FormStateInterface $form_state) {
// We do the reassignment here.
$assign_type = $form_state->getValue('assign_type');
$entity = '';
if ($assign_type == 'user') {
$uid = $form_state->getValue('select_assigned_user');
// This now holds the user ID. translate that into username.
$account = User::load($uid);
$entity = $account->getAccountName();
}
elseif ($assign_type == 'role') {
$entity = $form_state->getValue('select_assigned_role');
}
else {
// TODO: offload to module to do validation of whatever assign type this is
// set the $entity variable here.
}
if (isset($entity)) {
// Set the field here.
$assignmentID = $form_state->getValue('assignment_id');
$assignRecord = \Drupal::entityTypeManager()->getStorage('maestro_production_assignments')->load($assignmentID);
if ($assignRecord) {
$assignRecord->set('assign_id', $entity);
// We force this to be by fixed value now.
$assignRecord->set('by_variable', '0');
$assignRecord->save();
}
}
}
}
