advancedqueue-8.x-1.x-dev/src/Plugin/AdvancedQueue/Backend/Database.php
src/Plugin/AdvancedQueue/Backend/Database.php
<?php
namespace Drupal\advancedqueue\Plugin\AdvancedQueue\Backend;
use Drupal\advancedqueue\Attribute\AdvancedQueueBackend;
use Drupal\advancedqueue\Entity\Queue;
use Drupal\advancedqueue\Entity\QueueInterface;
use Drupal\advancedqueue\Job;
use Drupal\Component\Datetime\TimeInterface;
use Drupal\Core\Database\Connection;
use Drupal\Core\StringTranslation\TranslatableMarkup;
use Symfony\Component\DependencyInjection\ContainerInterface;
/**
* Provides the database queue backend.
*/
#[AdvancedQueueBackend(
id: "database",
label: new TranslatableMarkup("Database"),
)]
class Database extends BackendBase implements SupportsDeletingJobsInterface, SupportsListingJobsInterface, SupportsReleasingJobsInterface, SupportsLoadingJobsInterface, SupportsDetectingDuplicateJobsInterface {
/**
* The database connection.
*
* @var \Drupal\Core\Database\Connection
*/
protected $connection;
/**
* The database table.
*
* @var string
*/
protected const TABLE = 'advancedqueue';
/**
* Constructs a new Database object.
*
* @param array $configuration
* A configuration array containing information about the plugin instance.
* @param string $plugin_id
* The plugin_id for the plugin instance.
* @param mixed $plugin_definition
* The plugin implementation definition.
* @param \Drupal\Component\Datetime\TimeInterface $time
* The time.
* @param \Drupal\Core\Database\Connection $connection
* The database connection to use.
*/
public function __construct(array $configuration, $plugin_id, $plugin_definition, TimeInterface $time, Connection $connection) {
parent::__construct($configuration, $plugin_id, $plugin_definition, $time);
$this->connection = $connection;
}
/**
* {@inheritdoc}
*/
public static function create(ContainerInterface $container, array $configuration, $plugin_id, $plugin_definition) {
return new static(
$configuration,
$plugin_id,
$plugin_definition,
$container->get('datetime.time'),
$container->get('database')
);
}
/**
* {@inheritdoc}
*/
public function createQueue() {
// No need to do anything, all database queues share the same table.
}
/**
* {@inheritdoc}
*/
public function deleteQueue() {
// Delete all jobs in the current queue.
$this->connection->delete(static::TABLE)
->condition('queue_id', $this->queueId)
->execute();
}
/**
* {@inheritdoc}
*/
public function cleanupQueue() {
// Reset expired jobs.
$this->connection->update(static::TABLE)
->fields([
'state' => Job::STATE_QUEUED,
'expires' => 0,
])
->condition('expires', 0, '<>')
->condition('expires', $this->time->getCurrentTime(), '<')
->execute();
// Cleanup old queue items.
$this->cleanupQueueItems();
}
/**
* Cleanup old queue items.
*/
protected function cleanupQueueItems() {
$queue = Queue::load($this->queueId);
$threshold = $queue->getThreshold();
if (empty($threshold['type']) || empty($threshold['limit'])) {
return;
}
// We always clean successfully.
// But we could as well failures.
$states = $threshold['state'] === 'all' ? [
Job::STATE_SUCCESS,
Job::STATE_FAILURE,
] : [JOB::STATE_SUCCESS];
// Get limits.
$limit = $threshold['limit'];
// Specifics for each type of cleanups. For date based, calculate
// timestamp. For deletion based on count, get proper timestamp by querying.
if ($threshold['type'] == QueueInterface::QUEUE_THRESHOLD_DAYS) {
$limit = $threshold['limit'] * 60 * 60 * 24;
$delete_before = $this->time->getCurrentTime() - $limit;
}
else {
$delete_before = $this->connection
->select(static::TABLE, 'a')
->fields('a', ['processed'])
->condition('state', $states, 'IN')
->condition('queue_id', $this->queueId)
->orderBy('processed', 'DESC')
->range($limit - 1, 1)
->execute()
->fetchField();
}
if ($delete_before) {
$this->connection->delete(static::TABLE)
->condition('queue_id', $this->queueId)
->condition('processed', $delete_before, '<')
->condition('state', $states, 'IN')
->execute();
}
}
/**
* {@inheritdoc}
*/
public function countJobs() {
// Ensure each state gets a count, even if it's 0.
$jobs = [
Job::STATE_QUEUED => 0,
Job::STATE_PROCESSING => 0,
Job::STATE_SUCCESS => 0,
Job::STATE_FAILURE => 0,
];
$query = "SELECT state, COUNT(job_id) FROM {" . static::TABLE . "} WHERE queue_id = :queue_id GROUP BY state";
$counts = $this->connection->query($query, [':queue_id' => $this->queueId])->fetchAllKeyed();
foreach ($counts as $state => $count) {
$jobs[$state] = $count;
}
return $jobs;
}
/**
* {@inheritdoc}
*/
public function enqueueJob(Job $job, $delay = 0) {
$this->enqueueJobs([$job], $delay);
}
/**
* {@inheritdoc}
*/
public function enqueueJobs(array $jobs, $delay = 0) {
if (count($jobs) > 1) {
// Make the inserts atomic, and improve performance on certain engines.
$transaction = $this->connection->startTransaction();
}
/** @var \Drupal\advancedqueue\Job $job */
foreach ($jobs as $job) {
$job->setQueueId($this->queueId);
$job->setState(Job::STATE_QUEUED);
if (!$job->getAvailableTime()) {
$job->setAvailableTime($this->time->getCurrentTime() + $delay);
}
$fields = $job->toArray();
unset($fields['id']);
$fields['payload'] = json_encode($fields['payload']);
// InsertQuery supports inserting multiple rows at once, which is faster,
// but that doesn't give us the inserted job IDs.
$query = $this->connection->insert(static::TABLE)->fields($fields);
$job_id = $query->execute();
$job->setId($job_id);
}
if (isset($transaction)) {
// Commit the transaction.
$transaction = NULL;
}
}
/**
* {@inheritdoc}
*/
public function getDuplicateJobs(Job $job): array {
$fingerprint = $job->getFingerprint();
if (empty($fingerprint)) {
throw new \InvalidArgumentException('Job must have its fingerprint set.');
}
$query = $this->connection->select(static::TABLE, 'aq')
->fields('aq')
->condition('queue_id', $this->queueId)
->condition('fingerprint', $fingerprint)
->condition('state', [Job::STATE_QUEUED, Job::STATE_PROCESSING], 'IN');
if (!empty($job->getId())) {
$query->condition('job_id', $job->getId(), '<>');
}
$result = $query->execute();
$job_definitions = $result->fetchAllAssoc('job_id', \PDO::FETCH_ASSOC);
$jobs = [];
foreach ($job_definitions as $job_id => $job_definition) {
$jobs[$job_id] = $this->constructJobFromDefinition($job_definition);
}
return $jobs;
}
/**
* {@inheritdoc}
*/
public function retryJob(Job $job, $delay = 0) {
if ($job->getState() != Job::STATE_FAILURE) {
throw new \InvalidArgumentException('Only failed jobs can be retried.');
}
$job->setNumRetries($job->getNumRetries() + 1);
$job->setAvailableTime($this->time->getCurrentTime() + $delay);
$job->setState(Job::STATE_QUEUED);
$this->updateJob($job);
}
/**
* {@inheritdoc}
*/
public function claimJob() {
// Claim a job by updating its expire fields. If the claim is not successful
// another thread may have claimed the job in the meantime. Therefore loop
// until a job is successfully claimed or we are reasonably sure there
// are no unclaimed jobs left.
while (TRUE) {
$query = "SELECT * FROM {" . static::TABLE . "}
WHERE queue_id = :queue_id AND state = :state AND available <= :now AND expires = 0
ORDER BY available, job_id ASC";
$params = [
':queue_id' => $this->queueId,
':state' => Job::STATE_QUEUED,
':now' => $this->time->getCurrentTime(),
];
$job_definition = $this->connection->queryRange($query, 0, 1, $params)->fetchAssoc();
if (!$job_definition) {
// No jobs left to claim.
return NULL;
}
// Try to update the item. Only one thread can succeed in updating the
// same row. We cannot rely on the request time because items might be
// claimed by a single consumer which runs longer than 1 second. If we
// continue to use request time instead of current time, we steal
// time from the lease, and will tend to reset items before the lease
// should really expire.
$state = Job::STATE_PROCESSING;
$expires = $this->time->getCurrentTime() + $this->configuration['lease_time'];
$update = $this->connection->update(static::TABLE)
->fields([
'state' => $state,
'expires' => $expires,
])
->condition('job_id', $job_definition['job_id'])
->condition('expires', 0);
// If there are affected rows, the claim succeeded.
if ($update->execute()) {
$job_definition['state'] = $state;
$job_definition['expires'] = $expires;
return $this->constructJobFromDefinition($job_definition);
}
}
}
/**
* {@inheritdoc}
*/
public function onSuccess(Job $job) {
$job->setProcessedTime($this->time->getCurrentTime());
$this->updateJob($job);
}
/**
* {@inheritdoc}
*/
public function onFailure(Job $job) {
$job->setProcessedTime($this->time->getCurrentTime());
$this->updateJob($job);
}
/**
* {@inheritdoc}
*/
public function releaseJob($job_id) {
$this->connection->update(static::TABLE)
->fields([
'state' => Job::STATE_QUEUED,
'expires' => 0,
])
->condition('job_id', $job_id)
->execute();
}
/**
* {@inheritdoc}
*/
public function deleteJob($job_id) {
$this->connection->delete(static::TABLE)
->condition('job_id', $job_id)
->execute();
}
/**
* Updates the given job.
*
* @param \Drupal\advancedqueue\Job $job
* The job.
*/
protected function updateJob(Job $job) {
$this->connection->update(static::TABLE)
->fields([
'payload' => json_encode($job->getPayload()),
'state' => $job->getState(),
'message' => $job->getMessage(),
'num_retries' => $job->getNumRetries(),
'available' => $job->getAvailableTime(),
'processed' => $job->getProcessedTime(),
'expires' => $job->getExpiresTime(),
])
->condition('job_id', $job->getId())
->execute();
}
/**
* {@inheritdoc}
*/
public function loadJob($job_id) {
$query = "SELECT * FROM {" . static::TABLE . "} WHERE queue_id = :queue_id AND job_id = :job_id";
$params = [
':queue_id' => $this->queueId,
':job_id' => $job_id,
];
$job_definition = $this->connection->query($query, $params)->fetchAssoc();
if (!$job_definition) {
throw new \InvalidArgumentException(sprintf("Job with id %s not found.", $job_id));
}
return $this->constructJobFromDefinition($job_definition);
}
/**
* Constructs a job object from a stored job definition array.
*
* @param array $definition
* The job definition array retrieved from the database.
*
* @return \Drupal\advancedqueue\Job
* A new object representing the job.
*/
protected function constructJobFromDefinition(array $definition) {
$definition['id'] = $definition['job_id'];
unset($definition['job_id']);
$definition['payload'] = json_decode($definition['payload'], TRUE);
return new Job($definition);
}
}
